Connecting with Neil Hunter from Algonquin College’s Animation program – Tuesday, December 19 @ 9:00 am

Begin your Animation career at Algonquin College in Ottawa.

We will be connecting with Neil Hunter at 9:00 am central time in room 57

Notable animator’s who went to Algonquin College’s Animation program:  Trent Correy & Tomas Pajdlhauser.

About the Program

Credential: Ontario College Advanced Diploma
Duration: 3 Years
Area Of Interest: Arts and Design
Program Code: 1288X01FWO
Academic Year: 2017/2018
Campus: Ottawa

http://www.algonquincollege.com/mediaanddesign/program/animation/#ourprogram

Algonquin College’s Animation program focuses on teaching students the skills necessary to meet the high standards required to gain meaningful employment in the demanding animation industry. We are a performance-based animation school with an emphasis on acting and body mechanics.

Our Program

This three-year Ontario College Advanced Diploma program provides students with training in traditional, 3D, 2D tradigital and video game animation techniques. The program of study includes animation, life drawing and design courses focusing on all facets of animation including performance-based character animation, location design, character design, gestures and anatomy studies.

Graduates gain the knowledge, skills and techniques required to work effectively as animators using a variety of tools within a professional animation or game studio.

Bring Your Own Device (BYOD): Students are expected to have and use a laptop or mobile computing device when registered in this on-campus program. Hardware and software specifications required by your program are outlined at http://algonquincollege.com/byod.  Some mobile devices/laptops and supplies can be purchased directly from Algonquin`s New Technology Store at educational rates.

SUCCESS FACTORS

This program is well-suited for students who: <ul

  • Are creative and think visually. </ul

 

 

  • Enjoy a hands-on approach to learning about the animation and game industries.
  • Have strong observational and analytical skills.
  • Have an aptitude for acting and storytelling.
  • Are eager to learn new drawing and animation techniques using new technologies.

 

 

Your Career

Graduates may be employed by animation studios as animators, clean up artists, layout artists, location and character designers, background artists, 3D animators, modelers and riggers. Employment opportunities may include feature films, animated TV series, commercials, multimedia, computer and video game animation.

Learning Outcomes

The graduate has reliably demonstrated the ability to:

  1. Design, create and animate objects and characters with naturalistic and expressive movements and poses.
  2. Design and create hand-drawn and/or computer-generated drawings using principles of art, design and composition.
  3. Select and use appropriate tools and technologies for the development of animation projects.
  4. Contribute to the planning, implementation and evaluation of animation projects.
  5. Plan, develop and execute a series of effective and believable animation sequences.
  6. Create and enhance the production of animation sequences and projects using a variety of principles and techniques related to cinematography and art direction.
  7. Use storytelling skills to create and enhance the development and execution of animation sequences.
  8. Use performance theory and skills to create and enhance animation.
  9. Design and produce layouts using perspective, composition and colour theory to enhance visual presentation and mood.
  10. Present and defend a visual concept to a target audience.
  11. Use computer skills and appropriate digital asset management techniques to function effectively within a production pipeline.
  12. Develop, assemble and present a demo reel or portfolio in a manner that meets current industry expectations, and highlights one`s creativity, skills and proficiency with relevant animation software and related technologies.
  13. Identify and apply discipline-specific practices that contribute to the local and global community through social responsibility, economic commitment and environmental stewardship.

 

Courses

Programs at Algonquin College are delivered using a variety of instruction modes. Courses may be offered in the classroom or lab, entirely online, or in a hybrid mode which combines classroom sessions with online learning activities. Upon registration, each full-time student is provided an Algonquin email account which is used to communicate important information about program or course events.

Level: 01 Hours
ANI1513 Life Drawing for Animation I 60.0
ANI1550 Animation Design I 60.0
ANI1557 Animation Practices and Principles I 60.0
ANI1559 Environmental and VIsual Problem Solving I 45.0
ANI1592 Animation Drawing I 120.0
ENL1813M Communications I 45.0
Level: 02 Hours
ANI1523 Life Drawing for Animation II 60.0
ANI1551 Animation Design II 60.0
ANI1558 Animation Practices and Principles II 60.0
ANI1593 Animation Drawing II 120.0
ANI1618 Character Design I 45.0
DSN2100M Design Thinking 45.0
ENL1839 Scriptwriting for Animation 45.0
Level: 03 Hours
ANI1552 Life Drawing for Animation III 60.0
ANI1553 Animation Design III 60.0
ANI1567 Character Animation I 120.0
ANI1572 Lighting Rendering and Modelling 60.0
ANI1619 3D Animation I 60.0
Level: 04 Hours
ANI1555 Animation Design IV 60.0
ANI1590 Character Animation II 120.0
ANI1607 Life Drawing for Animation IV 60.0
ANI1620 3D Animation II 60.0
ANI1621 3D Character Design I 60.0
Choose one from equivalencies: Hours
GED1288 General Education Elective 45.0
Level: 05 Hours
ANI1578 Life Drawing V 60.0
ANI1626 2D Digital Animation I 60.0
ANI1627 Independent Study I 120.0
ANI1628 Masterclass I 60.0
ANI1629 Gesture Drawing for Animation I 30.0
Level: 06 Hours
ANI1584 Life Drawing VI 60.0
ANI1586 Business Studies for Animation 45.0
ANI1630 2D Digital II 60.0
ANI1631 Independent Study II 120.0
ANI1632 Masterclass II 60.0
ANI1633 Gesture Drawing for Animation II 30.0